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What exactly are you picturing as such a mash-up? The critical element of EVE that makes it what it is isn't the economy: it's the ability to take ownership of land by force. That's what creates emergent politics. AFAIK, neither UO or WoW have this. The only fantasy game that has considered this was Shadowbane, but they had a bad release.


UO kind of had this when I played it.

People would die and if they had their house/tower/castle key on them you could loot it.

I'm sure EVE is at another level, but UO was something special at one point.


Wurm online has this. The reason why you probably have never heard of it is that it is too realistic. It takes days to build a house for example. The creator of minecraft used to work on it, I found out later.


I've heard of Wurm Online. I haven't played it.


Lineage II had this in limited form.


Someone, no one ever remembers the Koreans. Not even me. :(


WoW and UO are both in the realm of fantasy / swords-and-sorcery, with UO being closer to EVE on the spectrum of player freedom.




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