* how many people who are watching a stream have some sort of adblock enabled?
* ads on twitch are not deterministic: some people (even without adblock) wont see ads
* how often do these streamers really play ads?
I assume that twitch (or at least the advertising partner) can tell that there wasnt a request to pull the ad (in the case of adblock), and so no ad was shown and thus not compensate the streamer. But given this possibility, the numbers could be off by a large margin especially because ads seem to be the primary source of income for these streamers.
* I've set an ad-block rate of 76% for viewers of a stream.
* that's a very good point, and it is not account. It was assumed that everyone gets to see an ad at the same time.
* This was estimated fairly well I think, I used the Riot Games API to figure out when a streamer's game has started. Almost every streamer run a 3 minute ad right before the game starts. So I've found how many viewers there were at that moment and then calculated the ad revenue.
* how many people who are watching a stream have some sort of adblock enabled?
* ads on twitch are not deterministic: some people (even without adblock) wont see ads
* how often do these streamers really play ads?
I assume that twitch (or at least the advertising partner) can tell that there wasnt a request to pull the ad (in the case of adblock), and so no ad was shown and thus not compensate the streamer. But given this possibility, the numbers could be off by a large margin especially because ads seem to be the primary source of income for these streamers.