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Artistic drawings and photo manipulation have large elements of manual tweaking with visual feedback that are hard to put into programming.

In another field, Blender will make you go insane if you try to do any engineering work with it. On the other hand doing art with OpenSCAD (you type code with primitives) would probably also suck, though it's good for engineering simple objects precisely.

If you could get the best of both worlds, then yes, but I think you run into limits with scripting in Photoshop alternatives quite quickly.



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