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It was built with an old version of pyglet trying to run on 64bit python. Update.


Unless I'm just terribly mistaken, good luck getting pyglet to run on OS X right now. However, I really hope I am wrong, because that means I was just being a fool last week and will soon be using pyglet.


Pyglet is very slow for releases, it's almost always better to build it right out of hg (pip install hg+https://pyglet.googlecode.com/hg/). It's had Cocoa support for something like a year, at least.


Looks like pyglet now runs on OS X: http://www.pyglet.org/news.html


That's sad to hear - I ran in to that last week with pygame (can't run it in a 64 bit environment on OS X).




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