At their best they had an exceptional amount of demoscene / game development content overall, as well as several full (usually "previous") versions of various creative software like 3D modeling or photo editing apps.
Later on with the Internet biting into the cover disk magazines, they started to steadily fall towards the lowest common denominator and shift to the gamer lad segment. But I wouldn't have had as much fun with computers if it wasn't for a subscription back in the day. Thanks for the reminder.
Later on with the Internet biting into the cover disk magazines, they started to steadily fall towards the lowest common denominator and shift to the gamer lad segment. But I wouldn't have had as much fun with computers if it wasn't for a subscription back in the day. Thanks for the reminder.