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> graphics drivers all seem to have tweaks, settings, optimizations and workarounds for every game.

Maybe hyperbole, but I think obviously they can't do this for literally every game, that would require huge personnel resources. At least looking at mesa (linked elsewhere), only ~200 games are patched, out of what 100k PC games? So <1%.



Mesa is a lot more conservative about this than the proprietary drivers.


Well, pretty much every large AAA game launch complimented by GPU driver upgrade that adds support for that game. It's in the patch notes.




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