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"Success" should be more than just getting funded, it should be following through with the project.

I could "kickstart" a trip to the moon with no engineering knowledge, and a budget of $5000, and by this metric I would be "successful". Probably within an hour if I properly attached the ideas of unseating a major tech company, and using android to do it. Also video games.

That doesn't mean I went to the moon. It means I successfully got $5000 out of people.



I think this tool is geared to people who want to create kickstarter projects that are successfully funded. It isn't geared to people trying to figure out which projects will end up delivering.

Success in the context of Kickstarter means you raised your money. Just like a successful round of venture funding means the company was able to raise money (and not necessarily deliver a real product).


But how would you define "success"? For example, let's say that Ouya delivers the consoles to those who funded the project, but after a year or two, it dies out from lack of developer interest. Would you define that as a "success" because it delivered, or would you call it a "failure" because it died out?

For Kickstarter projects, I think it's better we use more precise terms, like "successfully funded", rather than the vague "successful".


>I could "kickstart" a trip to the moon with no engineering knowledge, and a budget of $5000, and by this metric I would be "successful". Probably within an hour if I properly attached the ideas of unseating a major tech company, and using android to do it. Also video games."

BLHack: Your idea is interesting, but a bit vague. Could you send a brief summary of the project? Please find enclosed $500k just in case you need a seed for you know whatev. Looking forward to more: your new board.


Here's a really nice computer render of the moon. Also, we filmed this in a coffee shop and know how to use shallow depth of field to demonstrate to you that we KNOW WHAT WE ARE DOING!


BLHack:

Thanks - couple of thoughts here. You demonstrate good potential to disrupt some big companies with the coffee shop video. But you need a lot more momentum, so please hold off on coffee shop work until series A.

I would also have loved to share the render with my niece's dog, who's really crazy about the moon, but I couldn't find any social buttons. This takes precedence.

I'd like to introduce you to a social media director who would be a very good fit (cc). Please set up an interview.

Thanks,

Your board.




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