I had a version where I experimented with ways to find the furthest item at the border, but it added little and was very convoluted. For one, to solve this exact issue.
Then I realized that the "bug" could easily be a "feature". Sometimes "finding love" really is just very easy and maybe even boring. So I ditched all the "find furthest" code :)
Thanks for using, and hope you're "path to love" really is this easy IRL (sorry if this is a bit cheeky).
https://files.catbox.moe/xru330.jpg
Nice project, btw.