Is it a 'human right' to make money off of Game of Thrones or Batman Begins?
Copyright is a monopoly granted by congress' interpretation of the constitution's directive to promote progress of science and the useful arts. I think it's time to reinterpret.
>Is it a 'human right' to make money off of Game of Thrones or Batman Begins?
Is it a right to make money off of Game of Thrones? No. Is it their right to charge for content they've created? In my opinion, yes.
I am a huge advocate of open source software. I'm not an advocate of taking other peoples' software and forcing it to be free, against the creators' wishes.
Sharing a book, or facts from a library or notes from a university lecture is one thing. Downloading a copy of a movie, a video game, or software is another.
Let's say you made a startup that, rather than SaaS, actually wrote a thick client. They're cool, so let's make it easy and say it's DRM-free. Let's say it's a cool, new IDE.
You spent the last year of your life working on this IDE, and you see that it's up on The Pirate Bay. Sure, at first you'll probably be flattered. Then you realize, wait a minute, this is getting 1000x the downloads my actual product is getting. Maybe your sales increase as a result of the "free marketing," but that is the best case scenario.
If sales don't increase, you've worked hard and not been compensated. Do I think that most movies (especially in theatres) are overpriced and a rip off? Hell yeah I do, which is why I spend my money on Netflix which seems more sanely priced.
You don't have a right to all the software you want without paying the people who made it; you don't have a right to watch the latest movies and TV shows without paying the people who created them; you don't have a right to listen to that new CD in the store without paying the artists.
I think that big business/media generally rips off consumers. I don't think that pirates are evil; I think that they're desperate and that business needs to adjust to their needs. Have I ever pirated computer games? Sure. But when Valve's Steam became more convenient to use than a badly cracked torrent, that became my number one resource for games.
I used to pirate movies because renting or buying them was such a pain in the ass. With iTunes rentals and Netflix, that problem has been solved too.
If you want to make a stand, maybe against DRM with which you disagree, do so by purchasing from people who are making a stand too; for example, I hope you bought Louis C.K.'s $5 DRM-free show a couple of months ago.
>Copyright is a monopoly granted by congress' interpretation of the constitution's directive to promote progress of science and the useful arts. I think it's time to reinterpret.
How do you suggest we reinterpret? Should everyone get everything they want for free? Should all the tech startups that we read about on Hacker News and root for have no business model, because charging for software or media is so wrong? We live in a capitalist society, and in order to "reinterpret" science and arts as free-for-all, we'd need to completely reorganize our economic system.
I'm not saying that we've got it down perfectly (in fact, I'd say the opposite), so I'm open to your suggestions and ideas.
My point was that copyright is not a matter of rights, it is a matter of business.
If I am going to spend a year of my life developing something I intend to sell, I should make sure it's a good idea not only to make it, but also to try and sell it in a form like a fat client. If I do it anyway and no one buys it, regardless of the reason it was bad business.
Nobody weeps for the carriage makers because we like our cars. No one will weep for the media makers who couldn't adapt to the new market forces.
Treating piracy as anything other than a force of nature will only leave you drowned when the DRM dam breaks. All the examples you cite of being willing to pay content distributors are examples of businesses who have adapted to the new realities of the market.
I don't think businesses should be forced to give away things for free, I just think they don't need artificial monopolies in order to profitably contribute to science and the useful arts.
> How do you suggest we reinterpret? Should everyone get everything they want for free?
A Kickstarter-type patronage model would work: the creators of Game of Thrones ask for funding for a new series, then release it directly into the public domain.
I don't believe it would be wise for movies.io itself to engage into business (and profiting from content we don't own would definitely be unethical, from my point of view), but what we could do is work with a third-party platform that allows the financing of small productions (Movies, TV shows), and have a partnership with us so they are featured / show up in our results etc.
Exciting stuff happening there with the right partners, please contact us if you have leads.
>That's the same thing that would happen if nobody downloaded it for free but only a few people purchased it.
Agreed. In that case, I think it would make sense to conclude "there is little to no interest in my app," instead of "people want my app but would rather not pay for it."
There used to be a dial on that particular machine that could be rationally set somewhere between "always free" and "locked away from society forever". Some very unethical people paid a lot of bribe money to crank it all the way up and then rip the knob off. We don't need to "reinterpret", we just need to use it like it was intended in the first place.
Copyright is a monopoly granted by congress' interpretation of the constitution's directive to promote progress of science and the useful arts. I think it's time to reinterpret.