Video game cartridges were typically mask ROMs, but the effect is the same. There was virtually no software resident in the console; everything the user interacted with was running from the cartridge.
(The Genesis had a tiny ROM for the TMSS licensing check, but that was only 2KB, most of it image data -- and it was only used during system startup.)
(The Genesis had a tiny ROM for the TMSS licensing check, but that was only 2KB, most of it image data -- and it was only used during system startup.)