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> I have written a 3D-engine with better image quality than this like 20 years ago.

Well good news, it's not a 3d engine at all! It's a nice common API to cover all the existing graphics APIs.



A large part of creating a 3D-engine is to try figuring out what capabilities can be used with what performance across different hardware. If this is only an abstraction it won't solve anything.




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