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I also had the original mindstorms set from 1996-98, the compute module was the big yellow brick (i think the RCX), you interface with it via a little serial IO tower. There was absolutely a programming interface. It was visual and very scratch like and it was evolved eventually into the programming environment that came with the ev3. It did require a pc to use I think there was a cdrom in the box that contained the software.

Since you mentioned the raspberry pi, you can use one of those with the latest lego spike system as well via a pi HAT: https://www.raspberrypi.com/products/build-hat/

To me as a kid and well as someone a bit older who often pulls out legos to mock up mechanical systems before I dig into solidworks the programming of the robot was a bit secondary to getting the mechanics worked out, and legos are a super fast way to prototype a lot of things (though they do have their limitations for sure). While I'm not one for shielding young people from serious tools, a school or a summer camp might for insurance reasons, lego might still be the way to go.



Totally agree with you on the benefits of Legos as a rapid prototyping tool, which is certainly an impulse I have as well. My concern is that a lot of kids get stuck on the Lego Mindstorms toy model of things, and aren't exposed to anything else. I actually used to run summer camps to teach about technology, and the main issue I faced with teaching serious tools was finding/training the instructors.




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