Yeah, timewarp is crucial for this to work. But, looking at Dyson Sphere Program, space scenes seem to be already operating under a timewarp (which is implicit in the scaling factor).
Modelling a whole solar system may be tough - planets are really big, and really really far away. But I think that, at the very least, a moon system would work. A central planet with half a dozen moons of varying sizes. Moons can be small and much closer - but they'd be still three or four orders of magnitude greater than what we see in most space games.
Modelling a whole solar system may be tough - planets are really big, and really really far away. But I think that, at the very least, a moon system would work. A central planet with half a dozen moons of varying sizes. Moons can be small and much closer - but they'd be still three or four orders of magnitude greater than what we see in most space games.