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As an avid LitRPG reader, i can tell you most authors need to scale their system WAY back. I like the crunchy parts, but at the end of the day story should take the focus, not 10 page long stat tables. Either that, or there's just enough crunch to slap a litrpg label on a bucket of cliche fantasy tropes.


> most authors need to scale their system WAY back

Oh, no doubt. I've seen entire chapters devoted to "character evolutions" and the associated spew of repetitive skills/character sheets.

What I personally like is when there's a secondary resource (aka a wiki) which tracks changes to the various character sheets and skills over time. Perhaps this could be done within the novel by using appendices? Wouldn't help extensively with Patreon-based web novels, sadly.

All that said, litrpg - not to mention software development books, cookbooks, etc - do still need these kinds of extended typesetting resources.




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