Same here. While I've been programming since I was eight or so, working on a mod/total conversion for Thief and building levels for Jedi Knight was what got me properly on that track.
I don't miss the days of JED/JKEdit though. All those crashes and 'leaks' in the geometry... The Unreal Editor was a lot better, but even there these things would regularly happen.
I don't miss the days of JED/JKEdit though. All those crashes and 'leaks' in the geometry... The Unreal Editor was a lot better, but even there these things would regularly happen.