I do Rust since 2013. It did actually had two half-baked runtimes as a compile time mode.
It also was constantly crashing and had weird semantic issues. I very much prefer the current state, even if I'm a bit sad that async/await has taken us so long.
It also was constantly crashing and had weird semantic issues. I very much prefer the current state, even if I'm a bit sad that async/await has taken us so long.