We're using Ghost as our blogging platform with deliberate constraints. Constraints aside, if you notice throughout the article, I'm using Codepen to help visualize the edits as I make them. This helps reinforce the concepts and is pretty low friction. I also provide the link at the end so readers can follow along. Thanks for reading!
I would look at your scaling. When I saw this post on Medium, I didn't really notice the gif-ness. On bitmatica.com it looks like everything is scaled & blurred - which makes everything look out of focus.
That would let you modify the code, but it wouldn't demonstrate the author modifying the values and the corresponding CSS changes. You'd have to do all that yourself.
Kind of hacky, but this could be automated by evaluating the stroke transforms and applying the reverse transforms to source path geometry for compensation.
If you’re willing to use the canvas instead of SVG, it’s even easier. You can draw the path in one coordinate system, then change the coordinate system for the action of stroking the path, which will not change the location of the path on screen but will let you effectively make the stroke into an arbitrary ellipse.
Not as such, no. The stroke in SVG has either a round or square end, but no arbitrary shape. Calligraphic strokes are usually represented by a filled path, which you cannot animate that way. SVG 2 also doesn't provide anything in that way. It's probably too much to ask to push path rendering with shaped brushes onto the renderer implementation when authoring tools can just as well create a filled path.
You might be able to achieve something like that with a filter, which could then rely on the underlying path being animated, but I'm not sure where to begin in that case, or whether it's possible.
Actually doing this in a project I'm working on right now. The solution is to use the pen vector as a clipPath over an underlying line which is animated to fill the calligraphy.
Can you elaborate on why? We use css to style images.
I did an svg animation a few weeks ago and used a mix of css and javascript. I find this much nicer
I'm working on a project right now where I'm using this technique, but there is one thing that I've been wondering. Is there a way to make the line look more hand-drawn, or faded in some way? I've tried using SVG Filters but I can't seem to get it quite right.