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Here it is! Using the classic doom https://www.cs.unm.edu/~dlchao/flake/doom/


I love it. Screensavers are special to me and I've been building some custom ones for myself this year. Sadly the windows bubbles screensaver this is imitating no longer has its original beauty. Microsoft now fully covers your screen with your accent color before starting the screensaver, so no more desktop image effects work.


There's such a strong nostalgia among so many of us for 90s software, that I can't help but wonder if I should repurpose 90s.dev to be something much bigger than it is, something like a community that wants to recreate and share the wonder and beauty and joy of using computers in the 90s. I already planned on doing some of that with the mini os that I'm developing, with bringing back program skinning for one thing, but I think it needs to become much more official and big-picture, a community.


Keep building and keep sharing. My personal interest in this domain is to build a small screensaver & graphics toys demo pack to share with friends. Trouble is how to share it these days. Asking someone to download a desktop app might be too 90s for most. A browser extension? A website? I would love to help inspire the wanderlust that computers and the internet provide.


No I mean I wonder if 90s.dev should become something like hackernoon, but for 90s dev specifically.


Source? Sounds like a conversation I want to hear more of.


Podcast is "Grow your B2B SaaS", the guest was Ryan Allis.


What a fun project, thanks for sharing. I've dreamed of projects like this. What did you expect to learn from this project? Did you learn anything unexpected?


i learnt that building a c compiler isn't that hard, just takes time :)


Thanks for sharing! I like this collection a lot.


I love the spirit here, but the limitations on iOS are not the limitations of the medium. Mobile computing has lots of interesting and inspiring limitations, we don't need apple to draw artificial squircles we can't cross in an api.


Users seem to like those squircles, judging by the popularity of Apple products. It’s not a fun walled garden to be a creative developer in.


20 years is a generation, however for many of us, Apple's walled garden was a refreshing concept versus the mobile operators gardens.

First of all, getting SDKs was akin to console devkits, back in 2004 getting a Symbian SDK was still a commercial only product for example, same for Windows CE/Pocket PC,...

Followed by about 80% tax, only to be listed on mobile phones magazines, with the SMS code to trigger the application download.

Hence why everyone rushed for the garden, it was indeed easier to be creative in Apple land.

Now 20 years later, there is another reality.


Is that significantly different now?

I could be wrong, but don’t you need to join the Apple developer program to get the sdk? It’s $100 a year, right?

I know you do to publish apps, which in the us is the only way to get apps to users.


The first three minutes of this Ira Glass interview are pure gold, and I listen to them at least once a year to remind myself to keep fighting.

https://m.youtube.com/watch?v=X2wLP0izeJE


This looks awesome! I never finished working the book and I regret it. Can't wait to try even more of this out.


There's a clip of Sid running one of these exact machines here https://youtu.be/XwUM33VJRbY?t=605&si=O_D66Uasv2iJD0JY


All the incentives are there, not too surprising. What percentage of people will notice? How long until only a trained eye will recognize it?


Why not just grab a pic from the actual film?


If youtube is to be believed, thumbnails make a dramatic difference to first-glance engagement. A model trained to find great(by what metrics?) screenshots from the film sounds like a fun project.



Netflix's approach has also had criticisms

https://www.theguardian.com/media/2018/oct/20/netflix-film-b...


I'm looking forward to classic movies with AI-generated thumbnails that take the main actor or actress and make them do the "Youtube Thumbnail Surprised Face". Imagine The Maltese Falcon or Citizen Kane but with thumbnails that look like [1].

1: https://hard-drive.net/wp-content/uploads/2021/05/youtubers-...


The first image you conjured in my mind was Indiana Jones holding the holy grial and doing a pog face.


https://recosense.medium.com/how-netflix-uses-ai-and-ml-to-d...

This reminded me of this article I read a few years back. I wonder if they still use the same method.


That'd take a human with taste a terrifyingly large 5 minutes, whereas AI trash can be entirely programmatic, with maybe an intern picking the best of 4 in a couple seconds. Think of the savings, and with only a moderate impact on the reputation of your service.


This is the baffling part. Maybe it's like a "soft launch" thing to see if it works at all?


Good point. I wonder if Amazon is experimenting with this with the idea that they will be able to make more "eye grabbing" thumbnails with genAI as opposed to pure stills from the given film. The click through rate may be a key metric internally, and since prime video is an add-on to prime the risk of customers dropping the service over this is low (compared to if Netflix did this)


That would require paying a contractor for ~5 minutes of time to skip through the movie until they find a good scene, take the screenshot, trim it, and upload it. Ugh. We've already got all these GPUs over in AWS, just spin up an image generation model and prompt it "Make a thumbnail preview image for the film {{film.name}}", good enough.


Licensing fees. Why pay for individual images when you can just generate them and pay once for the tool.


What percentage of people will notice the primary means of marketing the film?

Almost all of them, surely. Maybe not consciously... but unconsciously certainly.

Films are incredibly expensive products to produce, an average of $100 million dollars apparently [1]. Do the incentives really not align to pay for professional artists to create a high quality thumbnail? I doubt it. Hell, youtubers have figured out it's worth doing this on every video which cost and pull in 4-5 orders of magnitude less money.

[1] https://www.investopedia.com/financial-edge/0611/why-movies-...


I mean, it's amazing how much we already put up with terrible Photoshops on movie covers and thumbnails. This is really just the next evolution.


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