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A global experiment has already been launched on chess960v2.com



At chess960v2.com, I'm running a full analysis of all 960 Fischer random chess starting positions using Stockfish self-play. Over 50% of the games have been completed — and while initial results looked stable, a deep review revealed a troubling anomaly: no castling occurred in any game.

The cause wasn't time pressure (0.5s per move), but a logical bug in the system: although castling was technically possible, the engine failed to recognize valid conditions during play. This distorted the data significantly, as castling is a key strategic element, especially in asymmetric setups.

The bug has now been found and fixed. A full restart with clean data is planned. The time control will be increased from 0.5s to 1 second per move — improving stability and evaluation quality, though the core issue was logical, not temporal.

The project is open-source — code is available for anyone to run longer sessions (5s, 30s, 1min+) to study position balance and fairness.

Upcoming features include online multiplayer with custom starting positions, and later, a hidden pieces mode (in development), where only pawns are shown, and players must scout to discover the true location of enemy pieces.

Brief downtime may occur in 1–2 days due to an IP address change. Feedback welcome, especially from those interested in chess asymmetry, engine-driven analysis, and novel game design.


No, not yet. Right now it's a tournament where Stockfish plays against itself from different starting positions — each of the 960 white setups will play against each of the 960 black setups (a full tournament will consist of 921,600 games). This is an experiment to understand which starting positions are most balanced. In about a week, online play will be available, where each player can create their own starting position (it's almost ready, just waiting for my day off).


Interesting! I launched the chess960v2.com project a couple of days ago! I'm actively working on the online game, and I think it'll be ready in a couple of days. Why 39 points of material?


Looking forward to see!

39 is the total in standard chess - if you sum up values of a queen, 2 rooks, 2 bishops, 2 knights, and 8 pawns the result is 39. King should be on board but doesn’t count towards the total since it’s basically infinite


chess960^2


Thank you! I will develop this project, and this is not just an experiment.


Thank you for following along! I’ll keep you updated—it’s going to be interesting!


Unexpected error updating the tournament table (working!) - corrected!


Last yt-dlp 2025.10.14, yesterday it was normal, today not!


I tried the old version, which didn't cause any problems! The result: it doesn't download.


Just retried a download on a YT vid I downloaded last night, it downloaded again.

Using version 2025.10.14 on Linux, but with this 'tweak' in ~/.config/yt-dlp/config (which was to fix a prior 'no-download' change):

--extractor-args "youtube:player-client=default,-tv_simply"


There is now a 2025.10.22 version out. You may want to give it a try.


doesn't work


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