> Surely the same data that is used for automatic braking, lane assist etc could be used to improve timings on automatic gear shifts?
I don't think that data is very useful in city driving where most of the shifting happens. No radar or lane detector can detect my intention of taking the next exit on the left.
That being said, I remember reading a piece a while back about a car manufacturer working on linking the car's navigation/GPS to the automatic transmission. So as long as you enter the destination in the GPS it can make more informed decisions.
Communism: "A theory or system of social organization in which all property is owned by the community, and each person contributes and receives according to their ability and needs."
Basic Income: "An income unconditionally granted to all on an individual basis, without means test or work requirement."
Communism: From each according to his ability; to each according to his need.
Basic Income: From each according to his willingness to work; to each according to his need, plus a share of society's surplus production proportionate to the market value of his contributions.
In the event where people are as a whole unwilling to contribute an amount greater than necessary to meet everyone's basic needs, Basic Income is very similar to Communism. There is no additional incentive to work harder, because any excess you produce is immediately applied to the shortfall. If you really bust your ass instead of skating by, everyone gets an extra roll of toilet paper this year.
If people are generally willing to contribute more than is strictly necessary to keep everyone else alive and healthy, they are very different. Once everyone reaches that critical tipping point, additional voluntary effort is rewarded by the ability to get things you want in addition to the things you need. And that is probably incentive enough to keep the economy from tipping back into "looks like Communism" mode. If you bust your ass instead of skating by, you, personally, can get your very own expensive thingamabob. And that allows someone else to work a job making those expensive thingamabobs, which in turn allows them to get an uncheap doohickey.
As such, it seems rather important to always calculate the "needs" in such a way that people are always incentivized to work, or to work harder than they otherwise would.
Yes, but the state will take more than it gives from the billionaire. This is actually more bureaucratically efficient than manually means testing every possible recipient.
How would they take more from the billionaire? Means test them? What if they're asset rich, cash poor... or if they have no income?
The whole idea is unworkable. It's like it's been dreamed up by a 5 year old.
In the current system, yes. But at least we do away with one set of means testing. I would actually argue for a flat tax rate in the presence of a basic income. As for "asset rich, cash poor, no income" there are plenty of ideas out there for capital or capital gains taxes.
The point of it is that our technology is far outpacing our own capabilities, and pretty soon you'll have to literally become a robot in order to compete for basic income. Instead of allowing only the 1 percent of the rich people to own everybody else, we'll have them pay for everyone to live comfortably so they can do good works, while the rich continue to have their robots do all the work. Everybody wins.
It looks like 2.2.1 is the latest source code version, but the builds for Windows and Mac are slightly behind. The windows download is 1.9.5, but was built 13 hours ago and has the fix.
I like the end result, but i'm not sure why they decided to use 14 canvas tags when 1 would have worked just as well.
It seems wasteful, canvas was designed specifically to allow drawing and manipulating multiple images on a single surface, these guys are using canvas as if it were a div with a background image.
Stacking canvases makes sense when you have ones that either only need to be built on startup or change infrequently. If everything in your animation is moving (like this one) then there’s no performance benefit.
If you layer several animations with varying and carefully selected run times over each other, the result never exactly repeats itself. Good luck recreating that with one GIF animation :D
Surely the same data that is used for automatic braking, lane assist etc could be used to improve timings on automatic gear shifts?